VehicleSeat

A VehicleSeat is one of the major components of a ship or rotating structure, it allows the player to rotate the object - if the object is not anchored. The VehicleSeat has 3 modes, and can send trigger signals with a key bind if it has a button configured to have a letter attached to it. There is a small black line at the front of the VehicleSeat indicating the orientation of the player when they sit in it.



Malleability
Default size: 2x1x2

Configurables

 * Enabled - Toggles if the vehicle seat is on or off, off being a normal part and on being able to move. Does not affect key binds. (default true)
 * Mode - Determines how and when the VehicleSeat rotates (default mode 1)
 * Mode 0 - Allows it to rotate horizontally
 * Mode 1 - Allows it to rotate both horizontally and vertically
 * Mode 2 - Rotates it towards the player's mouse while it is held down or clicked
 * Speed - Adjusts the rotational speed of the VehicleSeat (default speed 1).

Trivia

 * The VehicleSeat can be used with hinges connected to something anchored to make a turret. However, a bug may cause it to freak out and fling into the abyss. (This is caused due to the high torque applied by the VehicleSeat)
 * The VehicleSeat changes the state of unanchored objects and will act like a gyro, it will point in one direction and will not turn if it is pushed in any direction.