Button



This object allows for other objects to be activated or disabled by user input. By default, the button is set to have no keybind input and can only be clicked by the mouse. It also has two different variations: the WirelessButton and the FingerprintSensor.

Keybinds
Adjusting the button to have a keybind will allow the button to exclusively only work from that keybind. It must be attached to a vehicle seat for it to function.

The button has 3 different configurable modes which change its keybinding behavior.


 * Mode 0: default behavior, triggers attached parts when the configured key is pressed
 * Mode 1: triggers attached parts when the configured key is pressed and then released
 * Mode 2: triggers attached parts when first pressed, and triggers them again when the key is released

WirelessButton
The WirelessButton (formerly known as PsiSwitch for replacement update) is similiar to the regular button, except it cannot be used with a vehicle seat to create keybinds, and it can be clicked by any player from any distance.

FingerprintSensor
The FingerprintSensor functions nearly identically to the regular button, except it can only be clicked by the usernames listed in its configuration, and players who locked it. Additionally, it cannot be used for keybinding with vehicle seats.